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Reprogramming the hand: bridging the craft skills gap in 3D/digital fashion knitwear design

机译:重新编程手:弥合3D /数字时尚针织服装设计中的工艺技能差距

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摘要

Designer-makers have integrated a wide range of digital media and tools into their practices, many taking ownership of a specific technology or application and learning how to use it for themselves, often drawing on their experiential knowledge of established practices to do so. To date, there has been little discussion on how digital knitting practice has evolved within this context, possibly due to the complexity of the software, limited access to industrial machinery and the fact that it seems divorced from the idea of 'craft'. Despite the machine manufacturers' efforts to make knitting technology and software more user-friendly, the digital interface remains a significant barrier to knitwear designer-makers, generally only accessed via experienced technicians.
机译:设计师制造商已将各种各样的数字媒体和工具集成到他们的实践中,其中许多人经常拥有对特定技术或应用程序的所有权并学习如何将其自己使用,经常利用他们对既定实践的经验知识来做到这一点。迄今为止,关于数字编织实践在这种情况下如何演变的讨论很少,这可能是由于软件的复杂性,对工业机械的有限访问以及它似乎与“工艺”的想法背离的事实。尽管机器制造商努力使针织技术和软件更加人性化,但数字界面仍然是针织服装设计者的主要障碍,通常只能通过经验丰富的技术人员进行访问。

著录项

  • 作者

    Taylor, J; Townsend, K;

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  • 年度 2014
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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